Modding With 3DS MAX 2012
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well I used my experience that I use in Resident evil and xnalara,精选新闻,。
today I was testing how to create a mod for RE4 using 3ds max 2012, and I used the following settings To export and it seems that something good came out. captures: 1° testOnly with marked reference SMD after with Explit normals method mwesten2 Posts: 120 Modding With 3DS MAX 2012 May 28,数据恢复,www.heyeme.com, 2017 7:19:53 GMT 10 Quote Back to Top Post by mwesten2 on May 28, Deleted Member Posts: 0 Modding With 3DS MAX 2012 May 27, 2017 7:19:53 GMT 10 u should reskin this model. Deleted Deleted Member Posts: 0 Modding With 3DS MAX 2012 May 28, 2017 10:24:18 GMT 10 Quote Back to Top Post by Deleted on May 28, 2017 10:24:18 GMT 10 I did not understand Reply , 2017 12:53:50 GMT 10 Hi everyone, well I used mod attach to do this, 2017 12:53:50 GMT 10 Quote Back to Top Post by Deleted on May 27。